Preparing the gamemain module (where all the playing occurs) so I can integrate it into the main body.
Looks like everything is going smoothly; I'm expecting my teammates to have completed their side of the work by evening today =D
I had a little confusing time trying to sort out the flow of the play, to which I decided to break down the functions to even smaller, manageable pieces so if anything goes wrong with any of the functions I can still use a simple std::cout to identify and solve the problem.
EDIT: Ah, now I know why there's a slight delay when it could've been faster. Tim's email failed on him -_-|
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